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DarthMarley
These vids are lifted from this article:
http://liquidat.wordpress.com/2008/03/03/a...n-source-games/


http://www.alientrap.org/nexuiz/


Nexuiz promo video
by liquidat


http://tremulous.net/


Tremulous-promo-II
by Mous-X


http://ufoai.sourceforge.net/



http://www.glest.org/en/index.html



http://www.secretmaryo.org/

http://freeciv.wikia.com/index.php/Freeciv

http://www.wormux.org/wiki/en/index.php

http://www.flightgear.org/

QUOTE
All of these entries above have three things in common: they are all actively developed by a healthy community, they are all very appealing and have high quality graphics, and they are all comparable to the proprietary competitors of the corresponding game type. Some of them are better, some of them are as good as, some of them fall a bit behind - but not much. And they definitely meet the requirements of the occasional player and are a way to spend hours and hours.


Max Bell
When I see stuff like this, I have to ask, completely tongue in cheek, how many times Quake will be ported to Linux.
DarthMarley
How many games can be made on the Quake engine?

How many Half-Life spin-offs are really necessary?

You hater!

Not all FPS games are quake.

And not all of those games mentioned are even shooters.
Mazzy
HACK AND SLASH HACK AND SLASH WITH LOTS OF SPLASH !!!
Max Bell
QUOTE(DarthMarley @ Mar 3 2008, 09:03 PM) *
How many games can be made on the Quake engine?

How many Half-Life spin-offs are really necessary?

You hater!

Not all FPS games are quake.

And not all of those games mentioned are even shooters.


I agree -- the squad-shooter looks interesting -- I never got to play any of the X-Com series, for example (one of the few gaps in gaming history I actually have). Nothing wrong with Quake -- nothing wrong with Halflife, for that matter -- TFC was my game for a while (I was even a lame HW). But I bought Orange Box, went "Gee, that's pretty", shortly after that went "Gee, that's slow", and lately, I'm simply not playing many games at all. And I have them, certainly.

I want to play the new GTA. I want to play the new Manhunt (and I hope to fuck somebody hacks a way to play the original content -- the notion of censoring a video game offends me deeply). I hope Bethesda doesn't fuck up Fallout 3 -- my confidence in them is actually pretty high, considering -- the Daggerfall series could have sucked substantially more than it did and I really hate elves. I hope Spore is actually released before it becomes outdated -- I'm familiar enough with the concepts involved that I feel like I can probably dive right in and start developing a species -- I also hope that I don't actually know all of it's features as a product of watching endless trailers.

But finally, I simply have a deep-set, anti-Linux bias -- while the tendency is diminishing the more linux becomes mainstream, I cannot read about it much less talk to anybody about it without hearing echos of Commodore 64/128 users. Where linux really shines is for practical applications -- I would not use a windows platform as a web server, for example -- if I needed a paralel network for something, I would build linux boxes -- hell, I'd rip off Google hard.

But gaming still suffers from a 'me, too' problem. Windows is a crappy platform for gaming and I don't even want to think about what Vista must be like. But with Linux, you fetch up alongside the same support issues you see with it as an operating system -- how does one actually explain it's operation to a layperson? Much less Macs (which I STILL have nothing nice to say about -- if you're going to be a unix box, then be a unix box -- don't build your OS like one of those stupid crocheted toilet paper cozies just to put a pleasant face on the actual utility of the thing).

For the time being, the reality is that we're still locked in an XP holding pattern. Either Microsoft gets it's act together and figures out that their consumer-driven design philosophy produces crappy software and REALLY finishes Vista (to make something usable), or it produces Vista Bob and gives the Ubuntu folks a hand up. Who, in turn, will need to come up with a good explanation of why one's config files are scattered throughout a series of directories and naming conventions are a triumph of geek hatred for the consumer market.

Until then? XP remains the skiffy of the OS market, for better or worse.
DarthMarley
I disagree strongly.

It is only the slavish devotion to DirectX by the game developers that keeps Win32/64-X-Box one the market for games.

OpenG/L is a fine 3D library for making such games.

If you think TF2 is slow, then the re is something misconfigured or substandard about your Win box. Or maybe your 'net connection. Those are problems that can be solved with user upgrades. But it would have been better in an open standard.

It is all about the evils of DirectX!

Max Bell
Yes, but then you also have games that are written on linux and then ported to directx.

Myself, I think it's a consumer issue, not a development one.
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